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Resident evil 6 giraffe
Resident evil 6 giraffe










resident evil 6 giraffe

Like Leon's pistol, ammo will run out quickly. Redfield uses a machine gun which can easily shred through foes. He is forced back into a squad and sent on a mission to clean up another deteriorating city. Chris Redfield has gone all Max Payne, hitting the bars instead of ridding the world of evil. In the other two campaigns, the action is far more in-your-face. Shots to the head remain the best method of execution, but when this isn't possible, a clip to the shoulder or leg unravels an extra moment of comfort.Īll characters cross paths at some point in the story Your foes are more responsive than ever and can be slowed down with tactical shooting. Targets wince with each impact, giving you an extra second to breathe. Her footsteps provide a welcome distraction from the sheer nothingness, until of course, they attack.Īs ever, dismantling your opposition is a game of precision. Leon is backed up by Helena, another cop who is sent to aid his trek.

resident evil 6 giraffe

Threats lurk around every corner, galvanised by a crippling darkness that surrounds each step you make. Silence fills huge rooms, leaving you exposed and vulnerable. Inside the holy building, memories of games gone by continue to crop up. Fighting across the devastated tarmac, the action is intense, fast-paced, and brutal. It's reminiscent of Resident Evil 2's opening where you must head to the police station. The streets are overrun with zombie-like figures and you must escape. Immediately, it's clear his part of the story aims to replicate the franchise's traditional formula with a modern twist. I'm a huge fan of Leon, so starting with his campaign was only natural. You should be thankful for any smidgen of light Even before release, Capcom has provided plenty of reasons to work through every inch of content.Ītmosphere is key. With three campaigns on offer, this isn't the standard triple-A production we've become accustomed to seeing over the past few years. Daylight has barely flitted through the window as my pupils continue to lap up the final embers of that thing called 'the sun'. I've sat in eternal darkness during my preview run of Resident Evil 6. If we're judging survival horror games, there's one thing I'll do if I'm enjoying it: draw the curtains.

Resident evil 6 giraffe series#

After Resident Evil 5, I presumed the series was heading down a path I no longer wanted to shuffle down. I don't cry out for my mummy or have to rush upstairs to change my underwear. How do you judge a survival horror game? Is it by the amount of times you scream? The dampness of your pants? For me, it's all about how involved I get.












Resident evil 6 giraffe